2 \cdot \left(x \cdot x - x \cdot y\right)
\left(x \cdot \left(x - y\right)\right) \cdot 2
double f(double x, double y) {
double r321195 = 2.0;
double r321196 = x;
double r321197 = r321196 * r321196;
double r321198 = y;
double r321199 = r321196 * r321198;
double r321200 = r321197 - r321199;
double r321201 = r321195 * r321200;
return r321201;
}
double f(double x, double y) {
double r321202 = x;
double r321203 = y;
double r321204 = r321202 - r321203;
double r321205 = r321202 * r321204;
double r321206 = 2.0;
double r321207 = r321205 * r321206;
return r321207;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019326
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))