\left(\frac{x}{2} + y \cdot x\right) + z\mathsf{fma}\left(x, y, \frac{x}{2}\right) + zdouble f(double x, double y, double z) {
double r133210 = x;
double r133211 = 2.0;
double r133212 = r133210 / r133211;
double r133213 = y;
double r133214 = r133213 * r133210;
double r133215 = r133212 + r133214;
double r133216 = z;
double r133217 = r133215 + r133216;
return r133217;
}
double f(double x, double y, double z) {
double r133218 = x;
double r133219 = y;
double r133220 = 2.0;
double r133221 = r133218 / r133220;
double r133222 = fma(r133218, r133219, r133221);
double r133223 = z;
double r133224 = r133222 + r133223;
return r133224;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019325 +o rules:numerics
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))