1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}1 - \frac{1}{y - z} \cdot \frac{x}{\left(y - t\right) + \left(\left(-t\right) + t\right)}double f(double x, double y, double z, double t) {
double r157590 = 1.0;
double r157591 = x;
double r157592 = y;
double r157593 = z;
double r157594 = r157592 - r157593;
double r157595 = t;
double r157596 = r157592 - r157595;
double r157597 = r157594 * r157596;
double r157598 = r157591 / r157597;
double r157599 = r157590 - r157598;
return r157599;
}
double f(double x, double y, double z, double t) {
double r157600 = 1.0;
double r157601 = 1.0;
double r157602 = y;
double r157603 = z;
double r157604 = r157602 - r157603;
double r157605 = r157601 / r157604;
double r157606 = x;
double r157607 = t;
double r157608 = r157602 - r157607;
double r157609 = -r157607;
double r157610 = r157609 + r157607;
double r157611 = r157608 + r157610;
double r157612 = r157606 / r157611;
double r157613 = r157605 * r157612;
double r157614 = r157600 - r157613;
return r157614;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Results
Initial program 0.7
rmApplied add-cube-cbrt0.9
Applied add-cube-cbrt0.9
Applied prod-diff0.9
Applied distribute-lft-in7.1
Simplified7.0
Simplified0.8
rmApplied distribute-lft-out0.8
Applied *-un-lft-identity0.8
Applied times-frac1.2
Simplified1.1
Final simplification1.1
herbie shell --seed 2019325 +o rules:numerics
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A"
:precision binary64
(- 1 (/ x (* (- y z) (- y t)))))