x \cdot y + \left(x - 1\right) \cdot z
\mathsf{fma}\left(z, x - 1, x \cdot y\right)double f(double x, double y, double z) {
double r100774 = x;
double r100775 = y;
double r100776 = r100774 * r100775;
double r100777 = 1.0;
double r100778 = r100774 - r100777;
double r100779 = z;
double r100780 = r100778 * r100779;
double r100781 = r100776 + r100780;
return r100781;
}
double f(double x, double y, double z) {
double r100782 = z;
double r100783 = x;
double r100784 = 1.0;
double r100785 = r100783 - r100784;
double r100786 = y;
double r100787 = r100783 * r100786;
double r100788 = fma(r100782, r100785, r100787);
return r100788;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019325 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1) z)))