x + \left(y \cdot z\right) \cdot z
x + \left(y \cdot z\right) \cdot z
double f(double x, double y, double z) {
double r21191 = x;
double r21192 = y;
double r21193 = z;
double r21194 = r21192 * r21193;
double r21195 = r21194 * r21193;
double r21196 = r21191 + r21195;
return r21196;
}
double f(double x, double y, double z) {
double r21197 = x;
double r21198 = y;
double r21199 = z;
double r21200 = r21198 * r21199;
double r21201 = r21200 * r21199;
double r21202 = r21197 + r21201;
return r21202;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019325 +o rules:numerics
(FPCore (x y z)
:name "Statistics.Sample:robustSumVarWeighted from math-functions-0.1.5.2"
:precision binary64
(+ x (* (* y z) z)))