\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\mathsf{fma}\left(c, i, \mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, z \cdot t\right)\right)\right)double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r96619 = x;
double r96620 = y;
double r96621 = r96619 * r96620;
double r96622 = z;
double r96623 = t;
double r96624 = r96622 * r96623;
double r96625 = r96621 + r96624;
double r96626 = a;
double r96627 = b;
double r96628 = r96626 * r96627;
double r96629 = r96625 + r96628;
double r96630 = c;
double r96631 = i;
double r96632 = r96630 * r96631;
double r96633 = r96629 + r96632;
return r96633;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r96634 = c;
double r96635 = i;
double r96636 = a;
double r96637 = b;
double r96638 = x;
double r96639 = y;
double r96640 = z;
double r96641 = t;
double r96642 = r96640 * r96641;
double r96643 = fma(r96638, r96639, r96642);
double r96644 = fma(r96636, r96637, r96643);
double r96645 = fma(r96634, r96635, r96644);
return r96645;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019325 +o rules:numerics
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3, C"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))