x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\mathsf{fma}\left(z, y - 1, 1\right) \cdot xdouble f(double x, double y, double z) {
double r506871 = x;
double r506872 = 1.0;
double r506873 = y;
double r506874 = r506872 - r506873;
double r506875 = z;
double r506876 = r506874 * r506875;
double r506877 = r506872 - r506876;
double r506878 = r506871 * r506877;
return r506878;
}
double f(double x, double y, double z) {
double r506879 = z;
double r506880 = y;
double r506881 = 1.0;
double r506882 = r506880 - r506881;
double r506883 = fma(r506879, r506882, r506881);
double r506884 = x;
double r506885 = r506883 * r506884;
return r506885;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 3.4 |
|---|---|
| Target | 0.2 |
| Herbie | 3.4 |
Initial program 3.4
Simplified3.4
Final simplification3.4
herbie shell --seed 2019325 +o rules:numerics
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:herbie-target
(if (< (* x (- 1 (* (- 1 y) z))) -1.618195973607049e+50) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x)))))
(* x (- 1 (* (- 1 y) z))))