\frac{x \cdot 100}{x + y}x \cdot \frac{100}{x + y}double f(double x, double y) {
double r440952 = x;
double r440953 = 100.0;
double r440954 = r440952 * r440953;
double r440955 = y;
double r440956 = r440952 + r440955;
double r440957 = r440954 / r440956;
return r440957;
}
double f(double x, double y) {
double r440958 = x;
double r440959 = 100.0;
double r440960 = y;
double r440961 = r440958 + r440960;
double r440962 = r440959 / r440961;
double r440963 = r440958 * r440962;
return r440963;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
rmApplied *-un-lft-identity0.4
Applied times-frac0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2019325 +o rules:numerics
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:precision binary64
:herbie-target
(* (/ x 1) (/ 100 (+ x y)))
(/ (* x 100) (+ x y)))