\left(x \cdot 3\right) \cdot y - z
\left(x \cdot 3\right) \cdot y - z
double f(double x, double y, double z) {
double r539089 = x;
double r539090 = 3.0;
double r539091 = r539089 * r539090;
double r539092 = y;
double r539093 = r539091 * r539092;
double r539094 = z;
double r539095 = r539093 - r539094;
return r539095;
}
double f(double x, double y, double z) {
double r539096 = x;
double r539097 = 3.0;
double r539098 = r539096 * r539097;
double r539099 = y;
double r539100 = r539098 * r539099;
double r539101 = z;
double r539102 = r539100 - r539101;
return r539102;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.2 |
| Herbie | 0.1 |
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019325 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(- (* x (* 3 y)) z)
(- (* (* x 3) y) z))