2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right)
2 \cdot \mathsf{fma}\left(y, x, z \cdot t - \left(i \cdot c\right) \cdot \mathsf{fma}\left(c, b, a\right)\right)double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r497445 = 2.0;
double r497446 = x;
double r497447 = y;
double r497448 = r497446 * r497447;
double r497449 = z;
double r497450 = t;
double r497451 = r497449 * r497450;
double r497452 = r497448 + r497451;
double r497453 = a;
double r497454 = b;
double r497455 = c;
double r497456 = r497454 * r497455;
double r497457 = r497453 + r497456;
double r497458 = r497457 * r497455;
double r497459 = i;
double r497460 = r497458 * r497459;
double r497461 = r497452 - r497460;
double r497462 = r497445 * r497461;
return r497462;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r497463 = 2.0;
double r497464 = y;
double r497465 = x;
double r497466 = z;
double r497467 = t;
double r497468 = r497466 * r497467;
double r497469 = i;
double r497470 = c;
double r497471 = r497469 * r497470;
double r497472 = b;
double r497473 = a;
double r497474 = fma(r497470, r497472, r497473);
double r497475 = r497471 * r497474;
double r497476 = r497468 - r497475;
double r497477 = fma(r497464, r497465, r497476);
double r497478 = r497463 * r497477;
return r497478;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b




Bits error versus c




Bits error versus i
| Original | 6.3 |
|---|---|
| Target | 1.8 |
| Herbie | 1.8 |
Initial program 6.3
Simplified6.3
rmApplied add-cube-cbrt6.6
Applied associate-*r*6.6
rmApplied pow16.6
Applied pow16.6
Applied pow16.6
Applied pow16.6
Applied pow-prod-down6.6
Applied pow16.6
Applied pow-prod-down6.6
Applied pow-prod-down6.6
Applied pow-prod-down6.6
Simplified1.8
Final simplification1.8
herbie shell --seed 2019325 +o rules:numerics
(FPCore (x y z t a b c i)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, A"
:precision binary64
:herbie-target
(* 2 (- (+ (* x y) (* z t)) (* (+ a (* b c)) (* c i))))
(* 2 (- (+ (* x y) (* z t)) (* (* (+ a (* b c)) c) i))))