\frac{x - y}{z - y}\frac{x}{z - y} - \frac{y}{z - y}double f(double x, double y, double z) {
double r386079 = x;
double r386080 = y;
double r386081 = r386079 - r386080;
double r386082 = z;
double r386083 = r386082 - r386080;
double r386084 = r386081 / r386083;
return r386084;
}
double f(double x, double y, double z) {
double r386085 = x;
double r386086 = z;
double r386087 = y;
double r386088 = r386086 - r386087;
double r386089 = r386085 / r386088;
double r386090 = r386087 / r386088;
double r386091 = r386089 - r386090;
return r386091;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
rmApplied div-sub0.0
Final simplification0.0
herbie shell --seed 2019325 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1"
:precision binary64
:herbie-target
(- (/ x (- z y)) (/ y (- z y)))
(/ (- x y) (- z y)))