\frac{x \cdot \left(y - z\right)}{t - z}\begin{array}{l}
\mathbf{if}\;x \le -15118885371134948671347587713236746633220:\\
\;\;\;\;\frac{\frac{x}{t - z}}{\frac{1}{y - z}}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\frac{t}{y - z} - \frac{z}{y - z}}\\
\end{array}double f(double x, double y, double z, double t) {
double r338181 = x;
double r338182 = y;
double r338183 = z;
double r338184 = r338182 - r338183;
double r338185 = r338181 * r338184;
double r338186 = t;
double r338187 = r338186 - r338183;
double r338188 = r338185 / r338187;
return r338188;
}
double f(double x, double y, double z, double t) {
double r338189 = x;
double r338190 = -1.5118885371134949e+40;
bool r338191 = r338189 <= r338190;
double r338192 = t;
double r338193 = z;
double r338194 = r338192 - r338193;
double r338195 = r338189 / r338194;
double r338196 = 1.0;
double r338197 = y;
double r338198 = r338197 - r338193;
double r338199 = r338196 / r338198;
double r338200 = r338195 / r338199;
double r338201 = r338192 / r338198;
double r338202 = r338193 / r338198;
double r338203 = r338201 - r338202;
double r338204 = r338189 / r338203;
double r338205 = r338191 ? r338200 : r338204;
return r338205;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 11.4 |
|---|---|
| Target | 2.2 |
| Herbie | 2.2 |
if x < -1.5118885371134949e+40Initial program 25.8
rmApplied associate-/l*3.2
rmApplied div-inv3.4
Applied associate-/r*3.3
if -1.5118885371134949e+40 < x Initial program 7.9
rmApplied associate-/l*2.0
rmApplied div-sub2.0
Final simplification2.2
herbie shell --seed 2019325 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rendering.Chart.Plot.AreaSpots:renderAreaSpots4D from Chart-1.5.3"
:precision binary64
:herbie-target
(/ x (/ (- t z) (- y z)))
(/ (* x (- y z)) (- t z)))