2 \cdot \left(x \cdot x - x \cdot y\right)
x \cdot \left(\left(x - y\right) \cdot 2\right)
double f(double x, double y) {
double r313770 = 2.0;
double r313771 = x;
double r313772 = r313771 * r313771;
double r313773 = y;
double r313774 = r313771 * r313773;
double r313775 = r313772 - r313774;
double r313776 = r313770 * r313775;
return r313776;
}
double f(double x, double y) {
double r313777 = x;
double r313778 = y;
double r313779 = r313777 - r313778;
double r313780 = 2.0;
double r313781 = r313779 * r313780;
double r313782 = r313777 * r313781;
return r313782;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
rmApplied associate-*l*0.0
Final simplification0.0
herbie shell --seed 2019325 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))