2 \cdot \left(x \cdot x + x \cdot y\right)
x \cdot \left(\left(x + y\right) \cdot 2\right)
double f(double x, double y) {
double r391933 = 2.0;
double r391934 = x;
double r391935 = r391934 * r391934;
double r391936 = y;
double r391937 = r391934 * r391936;
double r391938 = r391935 + r391937;
double r391939 = r391933 * r391938;
return r391939;
}
double f(double x, double y) {
double r391940 = x;
double r391941 = y;
double r391942 = r391940 + r391941;
double r391943 = 2.0;
double r391944 = r391942 * r391943;
double r391945 = r391940 * r391944;
return r391945;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
rmApplied associate-*l*0.0
Final simplification0.0
herbie shell --seed 2019325 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (* x 2) (+ x y))
(* 2 (+ (* x x) (* x y))))