\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\mathsf{fma}\left(3, {z}^{2}, y \cdot x\right)double f(double x, double y, double z) {
double r391018 = x;
double r391019 = y;
double r391020 = r391018 * r391019;
double r391021 = z;
double r391022 = r391021 * r391021;
double r391023 = r391020 + r391022;
double r391024 = r391023 + r391022;
double r391025 = r391024 + r391022;
return r391025;
}
double f(double x, double y, double z) {
double r391026 = 3.0;
double r391027 = z;
double r391028 = 2.0;
double r391029 = pow(r391027, r391028);
double r391030 = y;
double r391031 = x;
double r391032 = r391030 * r391031;
double r391033 = fma(r391026, r391029, r391032);
return r391033;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Simplified0.1
Taylor expanded around 0 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019325 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(+ (* (* 3 z) z) (* y x))
(+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))