\left(x + y\right) + z
\left(x + y\right) + z
double f(double x, double y, double z) {
double r31268 = x;
double r31269 = y;
double r31270 = r31268 + r31269;
double r31271 = z;
double r31272 = r31270 + r31271;
return r31272;
}
double f(double x, double y, double z) {
double r31273 = x;
double r31274 = y;
double r31275 = r31273 + r31274;
double r31276 = z;
double r31277 = r31275 + r31276;
return r31277;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019325 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, I"
:precision binary64
(+ (+ x y) z))