\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)a \cdot \mathsf{fma}\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}}, rand, 1\right) + \left(-\frac{1}{3} \cdot \mathsf{fma}\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}}, rand, 1\right)\right)double f(double a, double rand) {
double r76137 = a;
double r76138 = 1.0;
double r76139 = 3.0;
double r76140 = r76138 / r76139;
double r76141 = r76137 - r76140;
double r76142 = 9.0;
double r76143 = r76142 * r76141;
double r76144 = sqrt(r76143);
double r76145 = r76138 / r76144;
double r76146 = rand;
double r76147 = r76145 * r76146;
double r76148 = r76138 + r76147;
double r76149 = r76141 * r76148;
return r76149;
}
double f(double a, double rand) {
double r76150 = a;
double r76151 = 1.0;
double r76152 = 9.0;
double r76153 = 3.0;
double r76154 = r76151 / r76153;
double r76155 = r76150 - r76154;
double r76156 = r76152 * r76155;
double r76157 = sqrt(r76156);
double r76158 = r76151 / r76157;
double r76159 = rand;
double r76160 = fma(r76158, r76159, r76151);
double r76161 = r76150 * r76160;
double r76162 = r76154 * r76160;
double r76163 = -r76162;
double r76164 = r76161 + r76163;
return r76164;
}



Bits error versus a



Bits error versus rand
Initial program 0.1
Simplified0.1
rmApplied sub-neg0.1
Applied distribute-lft-in0.1
Simplified0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019325 +o rules:numerics
(FPCore (a rand)
:name "Octave 3.8, oct_fill_randg"
:precision binary64
(* (- a (/ 1 3)) (+ 1 (* (/ 1 (sqrt (* 9 (- a (/ 1 3))))) rand))))