x \cdot \left(1 - y\right)
x \cdot \left(1 - y\right)
double f(double x, double y) {
double r224505 = x;
double r224506 = 1.0;
double r224507 = y;
double r224508 = r224506 - r224507;
double r224509 = r224505 * r224508;
return r224509;
}
double f(double x, double y) {
double r224510 = x;
double r224511 = 1.0;
double r224512 = y;
double r224513 = r224511 - r224512;
double r224514 = r224510 * r224513;
return r224514;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019325 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, H"
:precision binary64
(* x (- 1 y)))