x \cdot x - 1
x \cdot x - 1
double f(double x) {
double r209474 = x;
double r209475 = r209474 * r209474;
double r209476 = 1.0;
double r209477 = r209475 - r209476;
return r209477;
}
double f(double x) {
double r209478 = x;
double r209479 = r209478 * r209478;
double r209480 = 1.0;
double r209481 = r209479 - r209480;
return r209481;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019325 +o rules:numerics
(FPCore (x)
:name "Data.Random.Dice:roll from dice-0.1"
:precision binary64
(- (* x x) 1))