x \cdot x + y \cdot y
\mathsf{fma}\left(x, x, y \cdot y\right)double f(double x, double y) {
double r115220 = x;
double r115221 = r115220 * r115220;
double r115222 = y;
double r115223 = r115222 * r115222;
double r115224 = r115221 + r115223;
return r115224;
}
double f(double x, double y) {
double r115225 = x;
double r115226 = y;
double r115227 = r115226 * r115226;
double r115228 = fma(r115225, r115225, r115227);
return r115228;
}



Bits error versus x



Bits error versus y
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019325 +o rules:numerics
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))