\left(x \cdot y + z \cdot t\right) + a \cdot b
\mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, z \cdot t\right)\right)double f(double x, double y, double z, double t, double a, double b) {
double r112603 = x;
double r112604 = y;
double r112605 = r112603 * r112604;
double r112606 = z;
double r112607 = t;
double r112608 = r112606 * r112607;
double r112609 = r112605 + r112608;
double r112610 = a;
double r112611 = b;
double r112612 = r112610 * r112611;
double r112613 = r112609 + r112612;
return r112613;
}
double f(double x, double y, double z, double t, double a, double b) {
double r112614 = a;
double r112615 = b;
double r112616 = x;
double r112617 = y;
double r112618 = z;
double r112619 = t;
double r112620 = r112618 * r112619;
double r112621 = fma(r112616, r112617, r112620);
double r112622 = fma(r112614, r112615, r112621);
return r112622;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019325 +o rules:numerics
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))