x + y \cdot \left(z + x\right)
\mathsf{fma}\left(z + x, y, x\right)double f(double x, double y, double z) {
double r89616 = x;
double r89617 = y;
double r89618 = z;
double r89619 = r89618 + r89616;
double r89620 = r89617 * r89619;
double r89621 = r89616 + r89620;
return r89621;
}
double f(double x, double y, double z) {
double r89622 = z;
double r89623 = x;
double r89624 = r89622 + r89623;
double r89625 = y;
double r89626 = fma(r89624, r89625, r89623);
return r89626;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019325 +o rules:numerics
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))