\frac{x \cdot 100}{x + y}x \cdot \frac{100}{x + y}double f(double x, double y) {
double r492305 = x;
double r492306 = 100.0;
double r492307 = r492305 * r492306;
double r492308 = y;
double r492309 = r492305 + r492308;
double r492310 = r492307 / r492309;
return r492310;
}
double f(double x, double y) {
double r492311 = x;
double r492312 = 100.0;
double r492313 = y;
double r492314 = r492311 + r492313;
double r492315 = r492312 / r492314;
double r492316 = r492311 * r492315;
return r492316;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
rmApplied *-un-lft-identity0.4
Applied times-frac0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2019325 +o rules:numerics
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:precision binary64
:herbie-target
(* (/ x 1) (/ 100 (+ x y)))
(/ (* x 100) (+ x y)))