\left(x \cdot 3\right) \cdot y - z
3 \cdot \left(x \cdot y\right) - z
double f(double x, double y, double z) {
double r406876 = x;
double r406877 = 3.0;
double r406878 = r406876 * r406877;
double r406879 = y;
double r406880 = r406878 * r406879;
double r406881 = z;
double r406882 = r406880 - r406881;
return r406882;
}
double f(double x, double y, double z) {
double r406883 = 3.0;
double r406884 = x;
double r406885 = y;
double r406886 = r406884 * r406885;
double r406887 = r406883 * r406886;
double r406888 = z;
double r406889 = r406887 - r406888;
return r406889;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.2 |
| Herbie | 0.1 |
Initial program 0.1
Taylor expanded around 0 0.1
Final simplification0.1
herbie shell --seed 2019325 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(- (* x (* 3 y)) z)
(- (* (* x 3) y) z))