x - y \cdot z
\mathsf{fma}\left(y, -z, x\right)double f(double x, double y, double z) {
double r511098 = x;
double r511099 = y;
double r511100 = z;
double r511101 = r511099 * r511100;
double r511102 = r511098 - r511101;
return r511102;
}
double f(double x, double y, double z) {
double r511103 = y;
double r511104 = z;
double r511105 = -r511104;
double r511106 = x;
double r511107 = fma(r511103, r511105, r511106);
return r511107;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0 |
Initial program 0.0
rmApplied add-cube-cbrt0.8
Applied prod-diff0.8
Simplified0.0
Simplified0
Final simplification0
herbie shell --seed 2019325 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))