x + y \cdot \frac{z - t}{z - a}x + y \cdot \frac{z - t}{z - a}double f(double x, double y, double z, double t, double a) {
double r382168 = x;
double r382169 = y;
double r382170 = z;
double r382171 = t;
double r382172 = r382170 - r382171;
double r382173 = a;
double r382174 = r382170 - r382173;
double r382175 = r382172 / r382174;
double r382176 = r382169 * r382175;
double r382177 = r382168 + r382176;
return r382177;
}
double f(double x, double y, double z, double t, double a) {
double r382178 = x;
double r382179 = y;
double r382180 = z;
double r382181 = t;
double r382182 = r382180 - r382181;
double r382183 = a;
double r382184 = r382180 - r382183;
double r382185 = r382182 / r382184;
double r382186 = r382179 * r382185;
double r382187 = r382178 + r382186;
return r382187;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 1.4 |
|---|---|
| Target | 1.4 |
| Herbie | 1.4 |
Initial program 1.4
Final simplification1.4
herbie shell --seed 2019325 +o rules:numerics
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, A"
:precision binary64
:herbie-target
(+ x (/ y (/ (- z a) (- z t))))
(+ x (* y (/ (- z t) (- z a)))))