\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\mathsf{fma}\left(y, x, \left(3 \cdot z\right) \cdot z\right)double f(double x, double y, double z) {
double r336884 = x;
double r336885 = y;
double r336886 = r336884 * r336885;
double r336887 = z;
double r336888 = r336887 * r336887;
double r336889 = r336886 + r336888;
double r336890 = r336889 + r336888;
double r336891 = r336890 + r336888;
return r336891;
}
double f(double x, double y, double z) {
double r336892 = y;
double r336893 = x;
double r336894 = 3.0;
double r336895 = z;
double r336896 = r336894 * r336895;
double r336897 = r336896 * r336895;
double r336898 = fma(r336892, r336893, r336897);
return r336898;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Simplified0.1
rmApplied associate-*r*0.1
Final simplification0.1
herbie shell --seed 2019325 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(+ (* (* 3 z) z) (* y x))
(+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))