\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
y \cdot x - y \cdot z
double f(double x, double y, double z) {
double r346237 = x;
double r346238 = y;
double r346239 = r346237 * r346238;
double r346240 = r346238 * r346238;
double r346241 = r346239 - r346240;
double r346242 = r346241 + r346240;
double r346243 = z;
double r346244 = r346238 * r346243;
double r346245 = r346242 - r346244;
return r346245;
}
double f(double x, double y, double z) {
double r346246 = y;
double r346247 = x;
double r346248 = r346246 * r346247;
double r346249 = z;
double r346250 = r346246 * r346249;
double r346251 = r346248 - r346250;
return r346251;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 13.4 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 13.4
rmApplied associate-+l-8.3
Simplified0.0
Final simplification0.0
herbie shell --seed 2019325 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:precision binary64
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))