\left(x + y\right) \cdot \left(1 - z\right)
\left(x + y\right) \cdot \left(1 - z\right)
double f(double x, double y, double z) {
double r46897 = x;
double r46898 = y;
double r46899 = r46897 + r46898;
double r46900 = 1.0;
double r46901 = z;
double r46902 = r46900 - r46901;
double r46903 = r46899 * r46902;
return r46903;
}
double f(double x, double y, double z) {
double r46904 = x;
double r46905 = y;
double r46906 = r46904 + r46905;
double r46907 = 1.0;
double r46908 = z;
double r46909 = r46907 - r46908;
double r46910 = r46906 * r46909;
return r46910;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019325 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, H"
:precision binary64
(* (+ x y) (- 1 z)))