\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)1 \cdot \left(a - \frac{1}{3}\right) + \left(1 \cdot \frac{rand}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}}\right) \cdot \left(a - \frac{1}{3}\right)double f(double a, double rand) {
double r77975 = a;
double r77976 = 1.0;
double r77977 = 3.0;
double r77978 = r77976 / r77977;
double r77979 = r77975 - r77978;
double r77980 = 9.0;
double r77981 = r77980 * r77979;
double r77982 = sqrt(r77981);
double r77983 = r77976 / r77982;
double r77984 = rand;
double r77985 = r77983 * r77984;
double r77986 = r77976 + r77985;
double r77987 = r77979 * r77986;
return r77987;
}
double f(double a, double rand) {
double r77988 = 1.0;
double r77989 = a;
double r77990 = 3.0;
double r77991 = r77988 / r77990;
double r77992 = r77989 - r77991;
double r77993 = r77988 * r77992;
double r77994 = rand;
double r77995 = 9.0;
double r77996 = r77995 * r77992;
double r77997 = sqrt(r77996);
double r77998 = r77994 / r77997;
double r77999 = r77988 * r77998;
double r78000 = r77999 * r77992;
double r78001 = r77993 + r78000;
return r78001;
}



Bits error versus a



Bits error versus rand
Results
Initial program 0.1
rmApplied distribute-lft-in0.1
Simplified0.1
Simplified0.1
rmApplied div-inv0.1
Applied associate-*l*0.1
Simplified0.1
rmApplied pow10.1
Applied pow10.1
Applied pow-prod-down0.1
Final simplification0.1
herbie shell --seed 2019325
(FPCore (a rand)
:name "Octave 3.8, oct_fill_randg"
:precision binary64
(* (- a (/ 1 3)) (+ 1 (* (/ 1 (sqrt (* 9 (- a (/ 1 3))))) rand))))