\left(\frac{x}{2} + y \cdot x\right) + z\left(\frac{x}{2} + y \cdot x\right) + zdouble f(double x, double y, double z) {
double r162686 = x;
double r162687 = 2.0;
double r162688 = r162686 / r162687;
double r162689 = y;
double r162690 = r162689 * r162686;
double r162691 = r162688 + r162690;
double r162692 = z;
double r162693 = r162691 + r162692;
return r162693;
}
double f(double x, double y, double z) {
double r162694 = x;
double r162695 = 2.0;
double r162696 = r162694 / r162695;
double r162697 = y;
double r162698 = r162697 * r162694;
double r162699 = r162696 + r162698;
double r162700 = z;
double r162701 = r162699 + r162700;
return r162701;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019325
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))