x \cdot \cos y + z \cdot \sin y
\left(x \cdot {\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{3}}\right) \cdot \sqrt[3]{\cos y} + z \cdot \sin ydouble f(double x, double y, double z) {
double r163087 = x;
double r163088 = y;
double r163089 = cos(r163088);
double r163090 = r163087 * r163089;
double r163091 = z;
double r163092 = sin(r163088);
double r163093 = r163091 * r163092;
double r163094 = r163090 + r163093;
return r163094;
}
double f(double x, double y, double z) {
double r163095 = x;
double r163096 = y;
double r163097 = cos(r163096);
double r163098 = 2.0;
double r163099 = pow(r163097, r163098);
double r163100 = 0.3333333333333333;
double r163101 = pow(r163099, r163100);
double r163102 = r163095 * r163101;
double r163103 = cbrt(r163097);
double r163104 = r163102 * r163103;
double r163105 = z;
double r163106 = sin(r163096);
double r163107 = r163105 * r163106;
double r163108 = r163104 + r163107;
return r163108;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied pow1/316.1
Applied pow1/316.1
Applied pow-prod-down0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2019325
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
:precision binary64
(+ (* x (cos y)) (* z (sin y))))