Average Error: 0.0 → 0.0
Time: 3.9s
Precision: 64
\[x - y \cdot y\]
\[x - y \cdot y\]
x - y \cdot y
x - y \cdot y
double f(double x, double y) {
        double r112478 = x;
        double r112479 = y;
        double r112480 = r112479 * r112479;
        double r112481 = r112478 - r112480;
        return r112481;
}

double f(double x, double y) {
        double r112482 = x;
        double r112483 = y;
        double r112484 = r112483 * r112483;
        double r112485 = r112482 - r112484;
        return r112485;
}

Error

Bits error versus x

Bits error versus y

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Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[x - y \cdot y\]
  2. Final simplification0.0

    \[\leadsto x - y \cdot y\]

Reproduce

herbie shell --seed 2019325 
(FPCore (x y)
  :name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
  :precision binary64
  (- x (* y y)))