x \cdot x + 1
x \cdot x + 1
double f(double x) {
double r111914 = x;
double r111915 = r111914 * r111914;
double r111916 = 1.0;
double r111917 = r111915 + r111916;
return r111917;
}
double f(double x) {
double r111918 = x;
double r111919 = r111918 * r111918;
double r111920 = 1.0;
double r111921 = r111919 + r111920;
return r111921;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019325
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))