Average Error: 0.1 → 0.1
Time: 20.5s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r140721 = x;
        double r140722 = y;
        double r140723 = sin(r140722);
        double r140724 = r140721 + r140723;
        double r140725 = z;
        double r140726 = cos(r140722);
        double r140727 = r140725 * r140726;
        double r140728 = r140724 + r140727;
        return r140728;
}

double f(double x, double y, double z) {
        double r140729 = x;
        double r140730 = y;
        double r140731 = sin(r140730);
        double r140732 = r140729 + r140731;
        double r140733 = z;
        double r140734 = cos(r140730);
        double r140735 = r140733 * r140734;
        double r140736 = r140732 + r140735;
        return r140736;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2019325 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))