\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
3 \cdot x + \left(z + 2 \cdot y\right)
double f(double x, double y, double z) {
double r123460 = x;
double r123461 = y;
double r123462 = r123460 + r123461;
double r123463 = r123462 + r123461;
double r123464 = r123463 + r123460;
double r123465 = z;
double r123466 = r123464 + r123465;
double r123467 = r123466 + r123460;
return r123467;
}
double f(double x, double y, double z) {
double r123468 = 3.0;
double r123469 = x;
double r123470 = r123468 * r123469;
double r123471 = z;
double r123472 = 2.0;
double r123473 = y;
double r123474 = r123472 * r123473;
double r123475 = r123471 + r123474;
double r123476 = r123470 + r123475;
return r123476;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Simplified0.1
Taylor expanded around 0 0.1
Final simplification0.1
herbie shell --seed 2019325
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))