\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}4 \cdot \left(\left(\frac{x}{z} - \frac{y}{z}\right) - 0.5\right)double f(double x, double y, double z) {
double r558444 = 4.0;
double r558445 = x;
double r558446 = y;
double r558447 = r558445 - r558446;
double r558448 = z;
double r558449 = 0.5;
double r558450 = r558448 * r558449;
double r558451 = r558447 - r558450;
double r558452 = r558444 * r558451;
double r558453 = r558452 / r558448;
return r558453;
}
double f(double x, double y, double z) {
double r558454 = 4.0;
double r558455 = x;
double r558456 = z;
double r558457 = r558455 / r558456;
double r558458 = y;
double r558459 = r558458 / r558456;
double r558460 = r558457 - r558459;
double r558461 = 0.5;
double r558462 = r558460 - r558461;
double r558463 = r558454 * r558462;
return r558463;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Simplified0.0
rmApplied div-sub0.0
Final simplification0.0
herbie shell --seed 2019325
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, B"
:precision binary64
:herbie-target
(- (* 4 (/ x z)) (+ 2 (* 4 (/ y z))))
(/ (* 4 (- (- x y) (* z 0.5))) z))