x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r501694 = x;
double r501695 = y;
double r501696 = z;
double r501697 = r501695 * r501696;
double r501698 = r501694 - r501697;
return r501698;
}
double f(double x, double y, double z) {
double r501699 = x;
double r501700 = y;
double r501701 = z;
double r501702 = r501700 * r501701;
double r501703 = r501699 - r501702;
return r501703;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019325
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))