Average Error: 18.2 → 0.0
Time: 15.8s
Precision: 64
\[\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y\]
\[y \cdot x + y \cdot \left(-z\right)\]
\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
y \cdot x + y \cdot \left(-z\right)
double f(double x, double y, double z) {
        double r266483 = x;
        double r266484 = y;
        double r266485 = r266483 * r266484;
        double r266486 = z;
        double r266487 = r266484 * r266486;
        double r266488 = r266485 - r266487;
        double r266489 = r266484 * r266484;
        double r266490 = r266488 - r266489;
        double r266491 = r266490 + r266489;
        return r266491;
}

double f(double x, double y, double z) {
        double r266492 = y;
        double r266493 = x;
        double r266494 = r266492 * r266493;
        double r266495 = z;
        double r266496 = -r266495;
        double r266497 = r266492 * r266496;
        double r266498 = r266494 + r266497;
        return r266498;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original18.2
Target0.0
Herbie0.0
\[\left(x - z\right) \cdot y\]

Derivation

  1. Initial program 18.2

    \[\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y\]
  2. Simplified0.0

    \[\leadsto \color{blue}{y \cdot \left(x - z\right)}\]
  3. Using strategy rm
  4. Applied sub-neg0.0

    \[\leadsto y \cdot \color{blue}{\left(x + \left(-z\right)\right)}\]
  5. Applied distribute-lft-in0.0

    \[\leadsto \color{blue}{y \cdot x + y \cdot \left(-z\right)}\]
  6. Final simplification0.0

    \[\leadsto y \cdot x + y \cdot \left(-z\right)\]

Reproduce

herbie shell --seed 2019325 
(FPCore (x y z)
  :name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
  :precision binary64

  :herbie-target
  (* (- x z) y)

  (+ (- (- (* x y) (* y z)) (* y y)) (* y y)))