Average Error: 0.1 → 0.1
Time: 5.9s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r191640 = x;
        double r191641 = y;
        double r191642 = sin(r191641);
        double r191643 = r191640 + r191642;
        double r191644 = z;
        double r191645 = cos(r191641);
        double r191646 = r191644 * r191645;
        double r191647 = r191643 + r191646;
        return r191647;
}

double f(double x, double y, double z) {
        double r191648 = x;
        double r191649 = y;
        double r191650 = sin(r191649);
        double r191651 = r191648 + r191650;
        double r191652 = z;
        double r191653 = cos(r191649);
        double r191654 = r191652 * r191653;
        double r191655 = r191651 + r191654;
        return r191655;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2019322 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))