x.re \cdot y.im + x.im \cdot y.re
\mathsf{fma}\left(x.re, y.im, x.im \cdot y.re\right)double f(double x_re, double x_im, double y_re, double y_im) {
double r40614 = x_re;
double r40615 = y_im;
double r40616 = r40614 * r40615;
double r40617 = x_im;
double r40618 = y_re;
double r40619 = r40617 * r40618;
double r40620 = r40616 + r40619;
return r40620;
}
double f(double x_re, double x_im, double y_re, double y_im) {
double r40621 = x_re;
double r40622 = y_im;
double r40623 = x_im;
double r40624 = y_re;
double r40625 = r40623 * r40624;
double r40626 = fma(r40621, r40622, r40625);
return r40626;
}



Bits error versus x.re



Bits error versus x.im



Bits error versus y.re



Bits error versus y.im
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019325 +o rules:numerics
(FPCore (x.re x.im y.re y.im)
:name "_multiplyComplex, imaginary part"
:precision binary64
(+ (* x.re y.im) (* x.im y.re)))