x.re \cdot y.re - x.im \cdot y.im
x.re \cdot y.re - x.im \cdot y.im
double f(double x_re, double x_im, double y_re, double y_im) {
double r44836 = x_re;
double r44837 = y_re;
double r44838 = r44836 * r44837;
double r44839 = x_im;
double r44840 = y_im;
double r44841 = r44839 * r44840;
double r44842 = r44838 - r44841;
return r44842;
}
double f(double x_re, double x_im, double y_re, double y_im) {
double r44843 = x_re;
double r44844 = y_re;
double r44845 = r44843 * r44844;
double r44846 = x_im;
double r44847 = y_im;
double r44848 = r44846 * r44847;
double r44849 = r44845 - r44848;
return r44849;
}



Bits error versus x.re



Bits error versus x.im



Bits error versus y.re



Bits error versus y.im
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019325 +o rules:numerics
(FPCore (x.re x.im y.re y.im)
:name "_multiplyComplex, real part"
:precision binary64
(- (* x.re y.re) (* x.im y.im)))