x - \left(y \cdot 4\right) \cdot z
x - \left(y \cdot 4\right) \cdot z
double f(double x, double y, double z) {
double r225147 = x;
double r225148 = y;
double r225149 = 4.0;
double r225150 = r225148 * r225149;
double r225151 = z;
double r225152 = r225150 * r225151;
double r225153 = r225147 - r225152;
return r225153;
}
double f(double x, double y, double z) {
double r225154 = x;
double r225155 = y;
double r225156 = 4.0;
double r225157 = r225155 * r225156;
double r225158 = z;
double r225159 = r225157 * r225158;
double r225160 = r225154 - r225159;
return r225160;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019325
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (* y 4) z)))