x \cdot \cos y + z \cdot \sin y
\left(x \cdot {\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{3}}\right) \cdot \sqrt[3]{\cos y} + z \cdot \sin ydouble f(double x, double y, double z) {
double r148669 = x;
double r148670 = y;
double r148671 = cos(r148670);
double r148672 = r148669 * r148671;
double r148673 = z;
double r148674 = sin(r148670);
double r148675 = r148673 * r148674;
double r148676 = r148672 + r148675;
return r148676;
}
double f(double x, double y, double z) {
double r148677 = x;
double r148678 = y;
double r148679 = cos(r148678);
double r148680 = 2.0;
double r148681 = pow(r148679, r148680);
double r148682 = 0.3333333333333333;
double r148683 = pow(r148681, r148682);
double r148684 = r148677 * r148683;
double r148685 = cbrt(r148679);
double r148686 = r148684 * r148685;
double r148687 = z;
double r148688 = sin(r148678);
double r148689 = r148687 * r148688;
double r148690 = r148686 + r148689;
return r148690;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied pow1/316.1
Applied pow1/316.1
Applied pow-prod-down0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2019325
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
:precision binary64
(+ (* x (cos y)) (* z (sin y))))