\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r119944 = x;
double r119945 = y;
double r119946 = cos(r119945);
double r119947 = r119944 + r119946;
double r119948 = z;
double r119949 = sin(r119945);
double r119950 = r119948 * r119949;
double r119951 = r119947 - r119950;
return r119951;
}
double f(double x, double y, double z) {
double r119952 = x;
double r119953 = y;
double r119954 = cos(r119953);
double r119955 = r119952 + r119954;
double r119956 = z;
double r119957 = sin(r119953);
double r119958 = r119956 * r119957;
double r119959 = r119955 - r119958;
return r119959;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019325
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))