\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}4 \cdot \left(\left(\frac{x}{z} - \frac{y}{z}\right) - 0.5\right)double f(double x, double y, double z) {
double r508344 = 4.0;
double r508345 = x;
double r508346 = y;
double r508347 = r508345 - r508346;
double r508348 = z;
double r508349 = 0.5;
double r508350 = r508348 * r508349;
double r508351 = r508347 - r508350;
double r508352 = r508344 * r508351;
double r508353 = r508352 / r508348;
return r508353;
}
double f(double x, double y, double z) {
double r508354 = 4.0;
double r508355 = x;
double r508356 = z;
double r508357 = r508355 / r508356;
double r508358 = y;
double r508359 = r508358 / r508356;
double r508360 = r508357 - r508359;
double r508361 = 0.5;
double r508362 = r508360 - r508361;
double r508363 = r508354 * r508362;
return r508363;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Simplified0.0
rmApplied div-sub0.0
Final simplification0.0
herbie shell --seed 2019325
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, B"
:precision binary64
:herbie-target
(- (* 4 (/ x z)) (+ 2 (* 4 (/ y z))))
(/ (* 4 (- (- x y) (* z 0.5))) z))