x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r466923 = x;
double r466924 = y;
double r466925 = z;
double r466926 = r466924 * r466925;
double r466927 = r466923 - r466926;
return r466927;
}
double f(double x, double y, double z) {
double r466928 = x;
double r466929 = y;
double r466930 = z;
double r466931 = r466929 * r466930;
double r466932 = r466928 - r466931;
return r466932;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019325
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))