Average Error: 0.0 → 0.1
Time: 12.3s
Precision: 64
\[\frac{x + y}{x - y}\]
\[\left(\sqrt[3]{\frac{x + y}{x - y}} \cdot \sqrt[3]{\frac{x + y}{x - y}}\right) \cdot \sqrt[3]{\frac{x + y}{x - y}}\]
\frac{x + y}{x - y}
\left(\sqrt[3]{\frac{x + y}{x - y}} \cdot \sqrt[3]{\frac{x + y}{x - y}}\right) \cdot \sqrt[3]{\frac{x + y}{x - y}}
double f(double x, double y) {
        double r343349 = x;
        double r343350 = y;
        double r343351 = r343349 + r343350;
        double r343352 = r343349 - r343350;
        double r343353 = r343351 / r343352;
        return r343353;
}

double f(double x, double y) {
        double r343354 = x;
        double r343355 = y;
        double r343356 = r343354 + r343355;
        double r343357 = r343354 - r343355;
        double r343358 = r343356 / r343357;
        double r343359 = cbrt(r343358);
        double r343360 = r343359 * r343359;
        double r343361 = r343360 * r343359;
        return r343361;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.1
\[\frac{1}{\frac{x}{x + y} - \frac{y}{x + y}}\]

Derivation

  1. Initial program 0.0

    \[\frac{x + y}{x - y}\]
  2. Using strategy rm
  3. Applied add-cube-cbrt0.1

    \[\leadsto \color{blue}{\left(\sqrt[3]{\frac{x + y}{x - y}} \cdot \sqrt[3]{\frac{x + y}{x - y}}\right) \cdot \sqrt[3]{\frac{x + y}{x - y}}}\]
  4. Final simplification0.1

    \[\leadsto \left(\sqrt[3]{\frac{x + y}{x - y}} \cdot \sqrt[3]{\frac{x + y}{x - y}}\right) \cdot \sqrt[3]{\frac{x + y}{x - y}}\]

Reproduce

herbie shell --seed 2019325 
(FPCore (x y)
  :name "Linear.Projection:perspective from linear-1.19.1.3, A"
  :precision binary64

  :herbie-target
  (/ 1 (- (/ x (+ x y)) (/ y (+ x y))))

  (/ (+ x y) (- x y)))