x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r152500 = x;
double r152501 = 2.0;
double r152502 = r152500 * r152501;
double r152503 = y;
double r152504 = r152502 - r152503;
return r152504;
}
double f(double x, double y) {
double r152505 = x;
double r152506 = 2.0;
double r152507 = r152505 * r152506;
double r152508 = y;
double r152509 = r152507 - r152508;
return r152509;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))