\left(\frac{x}{2} + y \cdot x\right) + z\mathsf{fma}\left(x, y, \frac{x}{2}\right) + zdouble f(double x, double y, double z) {
double r163714 = x;
double r163715 = 2.0;
double r163716 = r163714 / r163715;
double r163717 = y;
double r163718 = r163717 * r163714;
double r163719 = r163716 + r163718;
double r163720 = z;
double r163721 = r163719 + r163720;
return r163721;
}
double f(double x, double y, double z) {
double r163722 = x;
double r163723 = y;
double r163724 = 2.0;
double r163725 = r163722 / r163724;
double r163726 = fma(r163722, r163723, r163725);
double r163727 = z;
double r163728 = r163726 + r163727;
return r163728;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))